DRC Drugs
Overview
- One activity covers weed, meth, heroin, cocaine, crack, mushrooms, peyote, and several consumable drugs.
- Weed, meth, and cocaine production use separate interiors; each lab must be powered before its stations work.
- Weed access is sold directly, while meth and cocaine access cards come from product trades.
- Finished street products connect to Drug Selling; this activity has no working seller of its own.
Shops
Madrazo — -1032.44, 686.00, 161.45
- Trade 5
→ 1
coke_figure.
meth_access
Gerald — -58.91, -1530.98, 34.50
- Trade 20
→ 2
weed_package.
coke_access
Pharmacist — 889.20, -1046.35, 34.17
- Empty plastic can —
— $20
meth_emptysacid - Ammonia —
— $80
meth_amoniak - Syringe —
— $100
syringe - Meth pipe —
— $100
meth_pipe - Crack pipe —
— $160
crack_pipe
Weed Dealer — -2222.46, -365.96, 13.32
- Weed lab access —
— $5,000, maximum 2 per purchase
weed_access - Rolling papers —
— $10
weed_papers - Blunt wrap —
— $200
weed_wrap - Plastic bag —
— $10
plastic_bag
Medicament Dealer — 819.61, -2348.83, 29.33
Comic Shop — -143.52, 229.53, 93.94
- Empty action figure —
— $200
coke_figureempty
Access
- Spend 1
at
usb_drive-1053.68, -230.54, 44.02to locate a dealer near either-162.33, -1053.60or1415.03, -734.18. - Weed lab entrance —
2855.56, 4447.03, 48.88; requires.
weed_access - Meth lab entrance —
501.91, -1966.40, 24.99; requires.
meth_access - Cocaine lab entrance —
388.65, -731.81, 29.29; requires.
coke_access
Usage
Weed
- In the weed lab, use
on a plant to collect
scissors.
weed_bud - Clean 1
→ 1
weed_bud.
weed_budclean - Pack 2
with 1
weed_budclean→ 1
plastic_bag.
weed_package
Meth
- Refill
at
meth_emptysacid2718.76, 1558.05, 21.40→.
meth_sacid - In the meth lab, combine 1
with 1
meth_amoniak→ 2
meth_sacid; the empty can is returned.
meth_glass - Break 1
with
meth_glass→ 1
hammer.
meth_sharp - Pack 1
with 1
meth_sharp→ 2
plastic_bag.
meth_bag
Heroin
- Gather
with
poppyplantin the field centered at
trowel4123.80, 4499.54, 17.55. - At
1391.41, 3605.55, 39.07, process 3, 1
poppyplant, and 1
meth_amoniakfor 30 seconds → 1
plastic_bag.
heroin
Cocaine and crack
- Gather 2
per search with
coke_leafin the field centered at
trowel2526.91, 4358.54, 40.09. - In the cocaine lab, process 2
→ 1
coke_leaf→ 3
coke_box→ 3
coke_raw.
coke_pure - Pack 3
with 1
coke_pure→ 1
coke_figureempty.
coke_figure - At
2431.04, 4971.46, 42.28, process 2, 1
coke_pure, and 1
baking_sodafor 60 seconds → 1
water.
crack
Foraging
- Gather
with
magicmushroomin the field centered at
trowel-582.90, 5834.17, 30.61. - Gather
with
peyotein the field centered at
trowel318.78, 4319.80, 48.09.
Item actions
- Use
with processed weed to roll
weed_papers.
weed_joint - Use
with processed weed to roll
weed_wrap; its stat bonuses are disabled.
weed_blunt - Use
to prepare injectable heroin or meth products.
syringe
Unavailable routes
- The Flower Shop is disabled. Its intended stock included
,
hammer,
trowel,
scissors, and
glue.
baking_soda - There is no active player source for
,
hammer, or
trowelin this drug suite. Weed harvesting, meth breaking, poppy gathering, coca gathering, mushroom gathering, and peyote gathering remain blocked without previously supplied tools.
scissors - The built-in phone-booth seller has no booths or products. Sell supported output through Drug Selling instead.
Bugs
- Cocaine lab has no interior exit: the exit interaction is placed at the exterior entrance and teleports back to that same exterior point. After entering the interior, there is no cocaine-lab exit target.
- Two Medicament Dealer products use missing keys: the shop sells
lsdandecstasy, while the inventory containsand
lsd1. Those two purchases cannot deliver the listed items.
ecstasy1 - Police reports use an unavailable dispatch integration: drug alerts call
cd_dispatch, which is not installed, so those reports do not reach the active police dispatch.