Meth Production

  • grind
  • drugs

Overview

  • Start with a free portable meth table or buy one of 9 private warehouses.
  • Supply runs do not require an item or police online and are limited to 10 per player per server session.
  • Chemical inputs and temperature determine purity; progression raises yields and shortens heating and cooling.
  • Police can raid warehouses, but production currently sends no working dispatch reports.

Access

Warehouses

Entrance Price Storage
97.0414, -2216.2891, 6.1912 $295,000 25 slots / 50 kg
870.6802, -2232.3596, 30.5526 $395,000 25 slots / 75 kg
539.1398, -1945.9594, 24.9835 $495,000 25 slots / 75 kg
-521.6411, -2197.1375, 6.3940 $745,000 25 slots / 75 kg
-559.4185, -1804.2628, 22.6093 $695,000 25 slots / 75 kg
765.8325, -1895.5435, 29.2799 $565,000 25 slots / 75 kg
1435.39, 3657.19, 34.40 $1,200,000 25 slots / 75 kg
905.80, 3586.25, 33.54 $1,250,000 25 slots / 75 kg
6.37, 6414.52, 31.43 $130,000 25 slots / 75 kg
  • Manufacturing equipment costs $35,000 and arrives after 120 minutes.
  • The equipment upgrade costs $50,000 and arrives after 270 minutes.
  • Security costs $10,000 and arrives after 75 minutes.
  • Selling a warehouse back returns 50% of its purchase price to the bank.

Usage

Supplies

Portable table

  1. Crush ls_pseudoephedrinels_crushed_pseudoephedrine.
  2. Mix ammonia, iodine, and acetone into ls_liquid_meth; each player has a different perfect-purity recipe.
  3. Heat for 60 minutes. The ideal range is 190-195; a bad temperature can remove up to 50 purity points.
  4. Add ls_hydrochloric_acid, cool for 90 minutes, break the sheet, and collect ls_meth.

The table is persistent, unlocked, and can be used or taken by anyone. A player may place 1.

Warehouse production

  1. Load ls_ammonia, ls_iodine, and ls_acetone into the supply tank.
  2. Power on for 1 minute, mix for 5 minutes, heat for 30 minutes, verify for 3 minutes, then cool for 60 minutes.
  3. A successful batch places ls_meth_tray in storage. Break it into ls_meth_box, then bag it as ls_meth.

The ideal warehouse temperature is 185-200. Police can raid a locked warehouse or PIN-protected stash through 10 easy checks.

Selling and effects

  • Sell 1-8 ls_meth for $900-$1,250 each in black_money through Drug Selling.
  • Using ls_meth adds 25 armor, up to 125 total. Other health, speed, stamina, overdose, and addiction effects are disabled.

Progression

Level XP Efficiency Table yield Warehouse yield
1 0 0% 1-3 2-6
2 240 5% 1-4 2-8
3 803 11% 1-5 3-11
4 2,063 16% 2-7 4-14
5 4,898 22% 2-8 5-16
6 9,938 27% 3-9 6-19
7 20,063 33% 3-11 7-22
8 39,638 38% 4-12 8-24
9 75,278 44% 4-13 9-27
10 140,078 50% 5-15 10-30

Bugs

  • Warehouses 6-9 share one stash ID: all four use the same storage identifier, so their inventories can conflict or expose the same stash instead of separate storage.
  • Police reports are disabled by the selected integration: portable-table stages have a 25% report roll and warehouse power-up has a 25% surge roll, but the dispatch system is set to none. Neither report reaches police.